Taijutsu
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Taijutsu
First, if you are a Taijutsu user even if not a very good one, there are three styles wich may use depending of your special atributes. This styles have techniques of their own.
Chisokuken
This Taijutsu style was originally developed by a Taijutsu Sensei of Kumogakure. Using lightning as a natural village element, he inspired on its speed to create this speed based Taijutsu style.
Rakanken
The Rankanken style is based only in brute force and strength which uses hand palms, shoulders, knees, and other attacks of huge power. With this style, it is possible for one to defeat an opponent with two or three strikes.
Gouken
The Gouken style is the most used style of all by the real Taijutsus specialists. This style is balanced in strength and speed and easy to master, using basic punches and kicks.
In the anime, Rock Lee and Might Guy used this.
Note: The Gouken style requires Lv.3 Taijutsu Knowledge to learn as a Primary or Secondary Style.
Chisokuken
This Taijutsu style was originally developed by a Taijutsu Sensei of Kumogakure. Using lightning as a natural village element, he inspired on its speed to create this speed based Taijutsu style.
- Spoiler:
- Binshou Nagomakashi
Rank: D
The ninja uses his agility and speed, allowing him to dodge any single Taijutsu move. This can only be used once in three posts. Requires Agility and Speed Lv.3.
Hayai Douyou no Ouda
Rank: D
The user does several weird moves to confuse the opponent, and making him lower his defences.
Taren Kikku
Rank: D
A simple jutsus on which the user kicks several times with high speed, making it seem several legs at the same time.
Taren Ken
Rank: D
A simple jutsus on which the user punches several times with high speed, making it seem several arms at the same time.
Yogore ru Sokudo
Rank: C
The user moves as fast as he can, surrounding the enemy who can only see several images of the user in several directions. If the enemy moves at the same speed, he will be able to see the user. Requires Agility and Speed Lv.3.
Binshou na Kaunta
Rank: C
An evolution of the Binshou Nagomakashi, this jutsu allows the user to dodge several Taijutsu attacks or incoming shurikens or any other throwing object. Can only be used once in three posts. Requires Agility and Speed Lv.3.
Kaiten no Ouda
Rank: C
The user spins, creating a small tornado from which hits the opponent with several strikes.
Meni Mie Nai Sokudo
Rank: B
Using tremendous speed, the user can move in a way, the normal human eye cannot follow. This jutsu can only be used once in two posts. Requires Agility and Speed Lv.3.
Chakra Senshi Yubi no Ouda
Rank: A
A jutsu on which the user uses his fingers and some chakra, to hit the opponents vital points. It is something like the Hyuuga technique, but instead of the Tenketsus, the user attacks the body itself.
Rakanken
The Rankanken style is based only in brute force and strength which uses hand palms, shoulders, knees, and other attacks of huge power. With this style, it is possible for one to defeat an opponent with two or three strikes.
- Spoiler:
- Tokken
Rank: D
A simple shoulder blow of huge impact.
Shoushitsu
Rank: D
A powerful knee attack.
Koutai Keri
Rank: D
A frontal kick, on which the ninja uses the power of the leg to push the enemy away.
Zoukyou Sareta Heddo Ouda
Rank: D
A reinforced chakra forehead blow. The chakra turns the forehead even harder. Requires Stregnth and Power Lv.3.
Konbo Funsai
Rank: C
An extreme combo. First the ninja uses a strong elbow blow on the face, grabing the head of the enemy right afterwards using the hand of the same arm from the first blow. Finally, the ninja finishes his enemy by pulling his head towards his rising knee.
Teno Shindou
Rank: C
A jutsu on which the ninja hits the ground, causing a small earthquake to make the opponent lose balance. .Requires Stregnth and Power Lv.3
Houshou
Rank: C
A powerful open handed blow that pushes the enemy with violence.
Bunretsu no Choppu
Rank: B
The ninja uses chakra to empower a part of his body, allowing him to hit the enemy even harder than usual.
Tsuuten Kyaku
Rank: A
A jutsu of monstrous strength on which the user raises his leg until it forms a 180º angle with the other, and then pulls it down and hitting the target with the heel. This jutsu may destroy the ground around the ninja and can even kill an enemy. Requires Stregnth and Power Lv.3.
Gouken
The Gouken style is the most used style of all by the real Taijutsus specialists. This style is balanced in strength and speed and easy to master, using basic punches and kicks.
In the anime, Rock Lee and Might Guy used this.
- Spoiler:
- Gangeki
Rank: E
A simple punch on which the hand has a few chakra, making it more powerful. The chakra cost for this jutsu is for the posts using it, and not for each punch.
Reppuu
Rank: D
The ninja uses a low spinning kick on the ankles to make its enemy fall.
Senpuu
Rank: D
A 360º spinning kick on the air.
Ki no Tsuyosa
Rank: D
Using the same principle of Gangeki, the user will put more chakra in his fist, making it powerful enough to destroy wood easily.
Tarenken
Rank: C
The Gangeki evolution. The enemy will be thrown away about 8 feet away.
Ishi no Tsuyosa
Rank: C
The evolution of Ki no Tsuyosa. This version however is more powerful and allows the user to break stones easily.
Koshou no Zujou Shiki Keri
Rank: C
This jutsu is the same as Gangeki, only with the legs instead of the arms. The chakra cost for this jutsu is for the posts using it, and not for each kick.
Shoufuu
Rank: C
A rising kick that has the enemy’s chin as a target, used to disarm or rising him up for an air combo. The will be lowered down to use it.
Dei Senpuu
Rank: C
This jutsu is simply the evolution of the Senpuu.
Gouriki Senpuu
Rank: B
A spinning 360º kick that can hit several enemies surrounding the ninja, this jutsu is ideal against several close-ranged enemies.
Sinzoku no Tsuyosa
Rank: B
This jutsu is the final evolution of the Ishi no Tsuyosa, however, this time it is even capable of piercing iron. A very powerful jutsu.
Note: The Gouken style requires Lv.3 Taijutsu Knowledge to learn as a Primary or Secondary Style.
Re: Taijutsu
Hachimon (Eight Inner Gattes)
For one to obtain the eight inner gates, one must be an experience warrior and in Taijutsu, and have the rank to use them. Also, If you wish the ability to open a new Gate, you will have to request each gate individually at the Request Forum
Remember that using the gates, you will only be allowed to fight an enemy at a time. If you beat an enemy or simply you are using it for too long making you ending your technique, you will be to tired to continue any other fight.
Each gate costs extra its number on CP each post after the first and can only be used (using it's abilities) in two posts.
For one to obtain the eight inner gates, one must be an experience warrior and in Taijutsu, and have the rank to use them. Also, If you wish the ability to open a new Gate, you will have to request each gate individually at the Request Forum
Remember that using the gates, you will only be allowed to fight an enemy at a time. If you beat an enemy or simply you are using it for too long making you ending your technique, you will be to tired to continue any other fight.
Each gate costs extra its number on CP each post after the first and can only be used (using it's abilities) in two posts.
1st Gate - Kaimon (Gate of Opening)
(Requires Taijutsu Knowledge LvL 3)
Rank: C
Releases the brain's limit on the total strain on the muscles, giving the user two times their normal strength and speed. The user can perform the Omote Renge at this level.
- Spoiler:
Omote Renge (Lotus)
Rank: C
This jutsu requires Shoufuu before it starts. After that, the ninja jumps, following its target. Having prepared for the jutsu by unwrapping the bandages on his arms, and once he is behind his opponent, he then wraps the arm bandages around them, and grabs them in a bear hug, then piledrives them into the ground while spinning rapidly. The result is extremely violent. Can only be done once per gate opened.
The following require Taijutsu Knowledge LvL 3.
2nd Gate - Kyuumon (Gate of Rest)
Rank: C
Releases the brain's limit on the body's stamina, making a battle-worn person become miraculously ready to fight as if the fight had just started.
3rd Gate - Seimon (Gate of Life)
Rank: B
is located on the spinal cord, and releases the limit on the nervous system, which makes information travel at a faster rate and creates even more stamina. As a side effect, the user's skin turns red, indicating an increased blood-oxygen level.
4th Gate - Shoumon (Gate of Pain)
Rank: B
Releases the limit on oxygen intake in the lungs, creating much more oxygen for the body to use. The user can perform the Ura Renge at this level.
- Spoiler:
Ura Renge (Reverse Lotus)
Rank: B
This jutsu is an advanced and more destructive version of the Omote Renge, which requires that at least four chakra gates be opened. Once enough gates are open, the user launches the target into the air and then jumps after them, striking them quickly in the pattern of a triangle and then hits them with one arm and one foot, sending the target crashing into the ground for three times. This is usually fatal due to the speed and power behind the attack. Because so many chakra gates are opened at once, it can only be used once, since the user will likely be unable to stand afterward.
The following require Taijutsu Knowledge Master LvL and the user must not have a Kekkei Genkai/Clan
5th Gate - Tomon (Limit Gate)
Rank: A
Releases the limit on the amount of chakra released at one time. This gives the user an extra 8 CP.
6th Gate - Keimon (Gate of Joy)
Rank: A
Removes the limit on how much fat and proteins the intestines can digest, and releases otherwise useless energy resources, giving the user even more power and stamina. The user can perform the Asa Kujaku at this level.
- Spoiler:
Asa Kujaku (Morning Peacock)
Rank: A
After the gates are open, the user will approach his opponent in a somewhat distinctive stance and, once he gets close enough, kick them into the air. He then punches his opponent over and over, causing a peacock-like fan of flaming chakra to develop. Once this is finished, his opponent will fall back to the ground, covered in the attack's aura. Because so many chakra gates are opened at once, it can only be used once, since the user will likely be unable to stand afterward.
7th Gate - Kyoumon (Gate of Shock)
Rank: S
Removes the limit on how fast the body can move, removes wastes from dead skin cells to feces, and gives the body a much cleaner system to work with, producing even more power and stamina. An enemy fighting against this must realy act like he's realy weak.
8th Gate - Shimon (Gate of Death)
Rank: S
Opens the final gate located at the heart and uses up all of the body's energy. It makes the heart pump at maximum power and exceeds the power of every other gate. All the energy in every individual cell is used up, giving the user power well above that of any Kage. This "big bang" effect is only temporary, and destroys every muscle in the user's body, including the heart. Death is assured when opening this gate. This is the only situation in the RPG that you can actualy GOD Mode as long as you keep the situation real!
Last edited by on Fri Feb 08, 2008 10:37 am; edited 1 time in total
Re: Taijutsu
Player Made:
Senkouken (Flash Blade)
Ni Ken Kata (Two Sword Style)
Description: A two sword fighting style. When in their saya, the main sword appear to be part of the hilt, while the second blade is stationed opposite the first and blends in with the saya itself, giving it the impression of being a nodachi. Using speed toghter with a mix of sword and hand-to-hand combat moves called Nibai Subeta. This style is odd and for deffense with the smallest sword and the attacks with the larger sword, the style generally has no killing moves because it respects life.
History: Vergil Hajime has learned the Ni Ken Kata from his familys close friend. They treated him as their grandfather and called him garmpa Hiko, but truly his name was Mitsurugi Ryu one of the langendary Masters of Swordmanship. He soon retired skill when his family was slaughtered by the other langendary masters, he killed the men and lived his life as a regular old man. Ryu trained Vergil for 15 years even after his family all had died, even though Ryu is 67 years old, he looks like in his late 30's and is in perfect shape. Ryu does not hold back when he fights or trains, is supremely analtical in combat, understands the nature of his opponents, and is at peak physical condition. Ryu trained Vergil and taught him the Ni ken Kata only because he knew Vergil could not finish his training. Ryu underestimated Vergil and his training became a huge success. After that, Ryu was assassinated by Iwa, due to his threat. Vergil is now the only one able to teach this.
Status: Hidden. Can only be taught by Hajimes.
Jutsus
- Spoiler:
Onmyo Kosa
Rank: D
User blocks an enemies striking weapon with the their sword, then strikes it with the short sword, thrusting the first one throught.
Tsukegami Kyou Waku
Rank: D
User blocks an enemies striking weapon with his Sword, then strikes with their short sword.
Jissen Kenbu
Rank: C
The ninja will run around the opponet with great speed confusing them, the user will then strike from various points, slashing them with his sword. Requires Lv.3 Agility and Speed.
Onmyo Hasshi
Rank: C
The user throws both Swords at the opponent, hitting the end of the first one with the shortsword for an extra boost. The Hanwei is hidden directly behind the first. So the opponent would only see the long sword heading for them in their line of sight.
Ichi Kaben
Rank: B
The secert behind the technique lays in an additonal step with the left foot. This single step alone adds instantaneous acceleration and weight to the sword, it takes precise timing to coordinate, as to not lose any momentum while drawing. However this extra step is difficult to take. Requires Lv.3 Agility and Speed.
Kaizoe Kaben
Rank: A
This technique is where the user totally disarms the opponent then moves around fast and silently. Confusing the opponent due to the fluid motion & continuously changing speed. The attack involves the user gripping his sword backhand, then slashing the opponent six times in rapid succession, from both sides (it relies on confusing the opponent on the direction from which each subsequent strike is going to come). This move is so fatal after the attack is a success under ten seconds the opponent will be unable to move because of the certain areas that are cut.
Sanban Kaben
Rank: S
The Sanban Kaben is a move which takes advantage of the centripetal force used to accelerate the draw of the blade while simultaneously avoiding the adversary's assault, shifting directly into a counterattack. Variation of this technique can be used to draw the sword at lighting speed, or attack the opponent's head directly. While the user is next to his opponent he moves so fast the user creates a sonic boom that can temporarily impair an opponent's hearing and equilibrium. Then the user will simultaneously dealing nine strikes to the most fundamental targets of swordsmenship. These nine strikes target the basis of one's guarding stance, regardless of style or weapon, thus guarding and dodging becomes virtually pointless. However, weight and power play a critical aspect in the effectiveness of the technique, thus the force behind the technique will differ from wielder to wielder depending on their class in weight and arm strength.
Senkouken (Flash Blade)
History/Description: Senkouken originated over a hundred years ago in Kiri. It was believed to have been created by a Mizukage, who specialized in Speed based attacks. Years later, this Secret but Special Art is still practiced today. Senkouken, or Flash Blade as it is sometimes called, utilizes the power of Speed to overwhelm their opponents. While crushing stuff and striking hard is good, a simple cut can kill someone just as easily. Thus, Senkouken combines the lightning fast attacks of the sword and insane movement to create deadly style. The style is most famous for its "Shunpo" technique, which allows the user to exceed speeds that the normal eye can follow. Thus, only certain techniques, such as the Sharingan, can combat this deadly art. Few today have the knowledge or skill to use it, thus, making it a Hidden Style, only taught to a select few skilled swordsman.
Status: Hidden. Must be taught by someone who knows it.
- Spoiler:
E-Rank Hakayu-Fast
Type: Taijutsu
Sub Type: Senkouken
Rank: E
Effect: This is the most basic technique of the Senkouken style, in which the user concentrates chakra to his feet and moves at a higher rate of speed. This technique is simple in nature, and thus, is not as powerful nor effective as Shunpo. Nevertheless, the ability to run fast is necessary to achieve the speed of Shunpo.
Shunpo-Flash Step
Type-Taijutsu
Sub Type: Senkouken
Rank: D
Effect: This is the first step in the style known as Senkouken. By generating chakra into the feet, similar in how one walks on water or a tree, the ninja uses this energy to propel himself forward as he runs, causing them to move faster then usual, and to the untrained eye, making them appear as if they've disappeared. The technique was named so because of the sound made when the user moves at this high speed, and because the enemy can move at such speed when properly trained, that they can move from one spot to another in a blink of the eye. Costs additional Chakra to perform Multiple movements. Requires Lv.1 Agility and Speed.
Utsusemi-Molting
Rank: D
Type: Taijutsu
Sub Type: Senkouken
Effect: This a specialized Shunpo in which the user creates a Genjutsu Clone as he dodges, thus, creating an afterimage effect that allows the user to attack the enemy as their defenses down, the enemy focusing on the false image. This technique can be difficult to pull off, the Illusion lasting only a few seconds. The technique can also be seen through if the user has Sharingan or has the Chakra Sensory Skill. Requires Lv.1 Agility and Speed.
Burrika-Dageki-Flicker Strike
Type: Taijutsu
Sub Type: Senkouken
Rank: D
Effect: This jutsu allows the user to create an illusionary Effect. By moving his sword at constantly changing speeds and by striking at then enemy at a random rate of attack, the user can create an mind disrupting effect, making the opponent see multiple blades that can be lethal or deadly. An attack that seems to slice you does nothing, while an attack that is far away can produce a deadly wound. Requires Lv.1 Agility and Speed.
Subeta Danmaku-Sword Barrage
Type: Taijutsu
Sub Type: Senkouken
Rank: C
Effect: This is the second Step in Senkouken. This technique involves the usage of swords, and while it is possible to do with other weapons or one limbs, it is most effective while using a blade. This is done similar to Shunpo, by generating chakra into one's arms and moving them at a high rate of speed. Each slash requires chakra usage, which makes this move tiring after a time, and more complicated then Shunpo. Using this technique allows the ninja to strike at an alarming rate, creating a hundred cuts in less then 10 seconds, varying. Requires Lv.2 Agility and Speed.
Sazanami-Ripple
Type: Ninjutsu
Sub Type: Senkouken
Rank: C
Effect: This technique is a unique one, utilizes not speed nor the blade, but rather, vibrations to the advantage of the user. By moving at high rates with Shunpo, the user is able to move fast enough not to be seen by the eye. This technique, however, causes the user's entire body to be constantly moving at a such a fast rate, that the user's body literately vibrates, and becomes invisible. This allows the user to strike the opponent with out any interference, their eyes unable to comprehend the technique. However, the vibrations can be stopped forcibly if the opponent is able to stop the enemy from moving. Thus, this technique is variable, but can be useful against some opponents. Requires Lv.2 Agility and Speed.
Senka-Flash Strike
Rank: B
Type: Taijutsu
Sub Type: Sub Type: Senkouken
Senka is a specialized sword attack, in which the user uses flash step combined with a spin to quickly move behind the enemy, followed by a strike aimed at the enemy's vitals. This attack will cause severely wound the enemy, crippling their movement and can potentially kill the enemy. This attack is done using Shunpo, and thus, is undodgable by normal means unless the opponent's agility is one rank within the user's.(No agility=0 for 1 Agility rank purposes) There is a weakness, however, in the technique. If the opponent is able to block the first spin, it will completely stop the flash step, thus, leaving the user open to a counterattack. However, because of it's speed in which used, not even a Replacement technique is fast enough to avoid this move. This dangerous move is preferred by Seto. Requires Lv.2 Agility+Speed.
Tsubame Gaeshi
Type: Taijutsu
Sub Type: Senkouken
Rank: B
Effect: This technique was both respected and feared years ago, and eventurally, was perfected by user of the Senkouken and added into their Arsenal of techniques. Tsubame Gaeshi, or Swallow Reversal, was so named because it mimicked the motion of a swallow's tail during flight. This cut was reputedly so quick and precise that it could strike down a bird in mid-flight. The user begins by performing two involved fierce and swift cuts downward and then immediately upwards. Hence, the "Turning Swallow Cut," a technique involving striking downward from above and then instantly striking again in an upward motion from below. The strike's second phase could be from below toward the rear and then upward at an angle, like an eagle climbing again after swooping down on its prey. This technique, when performed right, is nearly unblockabe, the speed of the attack overwhelming for those who have never seen it. Requires Lv.3 Agility and Speed to use it.
Shunko-Flash Cry
Type: Taijutsu
Sub Type: Senkouken
Rank: A
Effect: Shunko, or Flash Cry, is a mark of a Master of the Senkouken style. Only experienced demons of speed can utilize this technique. By focusing chakra through out their body, the user can focus it into their feet, and back of their body then. This causes a large aura of chakra to surround the user. Then, by unleashing it, the user's speed is increased beyond normal limits, so much that even an Uchiha can only see a blur of motion. This force allows the user to exceed speeds surpassing even Shunpo, and because of the powerful force of chakra propelling them, attacks during Shunko are Brutal. However, this jutsu is VERY chakra and stamina consuming, and is rare for the user not to feel exhausted after their use. Thus, Shunko is a trump card, and should not be used unyieldingly, for only a Master can recover quickly from such a burst of chakra. Requires Lv.3 Agility and Speed.
Amatsai-Heavenly Cut
Type: Taijutsu
Sub Type: Senkouken
Rank: A
Effect: This technique was given the name, "Heavenly Cut", because of the god-like power it contains. Capable only by experienced swordsman, this technique performs a single cut in which a burst of chakra is released, concentrated to the thinest but most precise attack, the released blow, because of it's speed and precision, is almost invisible. The force behind it is so great that even after hitting mountains it will continue, leaving a cut in everything it hits. This makes this technique nearly unblockable, with dodging difficult because of the speed and visibility of the attack. Requires Lv.3 Agility and Speed.
Amakakeru Ryu no Hirameki - Dragon Flight of Heaven
Type: Taijutsu
Sub Type: Senkouken
Rank: S
Effect: This is the ultimate and most powerful technique of the Senkouken style. While Shunko is powerful, it is only the key to releasing the ultimate power that is the Amakakeru ryu no Hirameki. The attack is a Battojutsu, or, a sword-drawing technique, in which the user strike the enemy by drawing his sword from his sheathe at the last moment. This takes that concept to the limit, in which the user creates such a deadly attack that effects reality itself. The user begins by sheathing his blade, signifying that he will perform a Battojutsu. Taking a position, the user will then charge at the opponent, and activate Shunko, further increasing his speed to the max. The secret behind the technique lays in an additional step with the left foot. This single step alone adds instantaneous acceleration and weight to the sword, reaching "beyond god-like speed", though it takes precise timing to coordinate, as to not lose any momentum while drawing. However, this extra step is difficult to take and can spell certain death for a swordsman, for if the extra step is interrupted, not only will it cause the technique to fail, it may cost the user's life. If accomplished, however, the attack will be undodgable and unblockable, the enemy's speed less then slow motion compared to the user, their blocks nothing more to air as far as their sword in concerned. However, there is another secret. If the initial strike is avoided or blocked, the force of the unusually fast slashing motion displaces the air around it, generating a vacuum in its wake and sucking the opponent in. As this happens, the body is spun around for a second strike, the previous action adding force and momentum to the swing, making the subsequent strike far stronger. Thus, making the Amakakeru Ryu no Hirameki the ultimate sword technique. However, the attack is EXTREMELY exhausting, the combination of such a powerful attack and the already destabilizing power of Shunko can kill a person. Thus, only Master Level Agility and Speed users can attempt this, let alone survive.
Last edited by on Fri Feb 08, 2008 10:39 am; edited 1 time in total
Re: Taijutsu
Hyoho Niten Ichi Ryu (Two Heavens Under One)
History/Description: This swordfighting style was created long ago by the legendary swordsman Miyamoto Musashi. Scholars are unsure of the exact time period in which he lived, or which one of the Five Great Shinobi Nations he belonged to. Some claim that he was a Konoha nin that turned Missing Nin, others say that he was an Iwagakure nin. Either way, he created a treatise on war called Go Rin No Sho, within which, Musashi stored all of his knowledge on swordfighting and war in general. This became the basis of Hyoho Niten Ichi Ryu, a style which emphasizes personal perfection of the self, and the improvement in the arts of war thereof. It is said that a master of this school has perfected themselves to the degree that they can defeat 10 master swordsman at once, and an army comprised of specialists could take down an entire country. The style is not well known today, as many lack the single focus, patience, and determination for meditation, instead choosing instant gratification with other styles. It is an unspoken law that anyone who asks to be trained in the style should be trained, but only if they meet up to very strict standards, as determined by the individual swordsmaster. The main problem, however, for one who actually has the inner discipline and required traits, is finding the right person, as only a select few in this day and age have a copy of the Water Scroll: the scroll containing all of the school's precepts.
Status: Hidden. Must be teached by someone who knows it.
- Spoiler:
Note that an individual user tends to develop a lot more jutsus by themself for all levels, especially the lower ones. In addition, the school places a greater emphasis on perfection of the self through meditation, and strategy (as in, actual ways to attack an opponent with the sword, ways to surprise an opponent) rather than jutsus. But in the school's official history, there are 5 forms. All of them are Taijutsu, from the fact that no actual handseals are made during their usage. Although in terms of description of effects, you'd probably call the second one Ninjutsu, and the last 2 as Nin/Tai hybrids.
Kata no Jakuhaimono (Style of a Novice)
Rank: C
Type: Taijutsu
Sub Type: Hyoho Niten Ichi Ryu
The first of 5 traditional forms, this style is similar to the Subeta Danmaku of other schools. By channeling chakra into one's arms, they can increase the speed at which their blades are used for an attack, and strike out with a tremendous flurry of blows. Requires Speed/Agility Lvl 2.[/b]
Kata no Oshiego (Style of an Apprentice)
Rank: C
Type: Ninjutsu
Sub Type: Hyoho Niten Ichi Ryu
The second form, by focusing one's chakra into the weapon/s themselves, the swords are made sharper, stronger, more powerful, and more efficient. As an irrelevant side effect, the swords also glow a color based on the subconscious of the user.
Kata no Kenkaku (Style of a Swordsman)
Rank: B
Type: Taijutsu
Sub Type: Hyoho Niten Ichi Ryu
The third form: By focusing chakra into both the weapon/s and the user simultaneously, this move allows the user to move at such a speed that they are rendered invisible, except to users of an equivalent level jutsu, before coming for a powerful strike. Requires Speed and Agility Lvl 3.
Kata no Sensei (Style of a Teacher)
Rank: A
Type: Taijutsu/Ninjutsu
Sub Type: Hyoho Niten Ichi Ryu
The fourth form, and the school's powerhouse move. Musashi also preached in his books "the necessity of an internal balance, between the passive and the passionate, so as to confuse the opponent of your motives" Here, the contradicting forces of Yin and Yang are focused into the weapon/s itself. The weapon/s is surrounded by black and white chakra, and the user is granted tremendous speed. Beyond this point, it's pretty much comparing the attack to the famous Hatake Kakashi's Chidori (Raikiri), the infused weapon cutting down anything in the user's path. However, this technique is very stressful on the user, and can only be performed several times a day. This is in addition to its tendency to be a chakra heavy move and the fact that it will break most unfortified weapons.
Kata no Tatsujin (Style of a Master)
Rank: S
Type: Taijutsu/Ninjutsu
Sub Type: Hyoho Niten Ichi Ryu
The fifth form. Here, the user's perfection in all forms is taken into full use, as they move at a speed only countered by master Senkouken users and very elite Uchihas. Such that time itself slows around them. They then charge their swords with a combination of Yin and Yang chakra, united into one force by the user's own chakra. With this powerful force, the user then strikes his or her opponent with a flurry of blows. This move will almost certainly destroy the opponent to the point where the body is unrecognizable, but comes with a very high chakra cost, the fact it can only be done once a day, and that the user will probably be in bed for a week afterwards. Master Level Agility and Speed Required.
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